WebPlayerViewCamera.targetTexture.Release(); } PlayerViewCamera.targetTexture = new … WebWe use FFHQ to train the first stage and a personal photo album to train the second stage. Before training, you need to extract, with DECA, the physical buffers for those images. For the personal photo album (we use around 20 per identity in our experiments), put all images into a folder and then align them by running:
Unity - Scripting API: Video.VideoPlayer.targetTexture
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Targeted In-Game Style Transfer Tutorial - Christian Mills
WebA tag already exists with the provided branch name. Many Git commands accept both tag and branch names, so creating this branch may cause unexpected behavior. Web当 VideoPlayer.renderMode 设置为 Video.VideoTarget.RenderTexture 时,要在其中绘制资 … WebVideoPlayer播放视频时,RenderTexture会出现上个视频最后一帧_piplup的博客-程序员宝 … hampshire \\u0026 iow icb